Skip to content
View sheldonrobinson's full-sized avatar

Block or report sheldonrobinson

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
sheldonrobinson/README.md

About Me

I am an AI/ML Engineering Leader and Architect specializing in local-first AI systems, LLM inference, RAG pipelines, and agentic search frameworks. Over the past decade, I’ve built production-grade AI platforms, led global engineering teams, and delivered high-impact systems across finance, enterprise software, and AI product development.

My Work

As Lead Architect of AI4All, I designed a modular, privacy-first AI ecosystem enabling offline LLM inference, ASR/TTS, semantic search, and multi-agent orchestration. My background includes building real-time Streaming Analytics Platforms, architecting distributed systems, and leading engineering teams across New York, London, and India. I thrive at the intersection of AI architecture, systems engineering, and product design, with a strong focus on deterministic inference, developer experience, and scalable, maintainable AI pipelines. I’m passionate about advancing privacy-first AI, building modular agent frameworks, and creating tools that empower developers, researchers, and creators to work with AI more naturally and efficiently.

Core Strengths

AI architecture, LLM optimization, RAG systems, agentic workflows, distributed systems, cross-platform engineering, technical leadership, and delivering production-ready AI products.

Skills

C++, Python, Java, TypeScript, Dart/Flutter, and modern inference stacks including llama.cpp, CTranslate2, DuckDB, sherpa-onnx, and SearXNG.

Popular repositories Loading

  1. rr-thread-pool rr-thread-pool Public

    ThreadPool and MessageQueue implementation. Automatically exported from code.google.com/p/rr-thread-pool

    C++ 2 1

  2. M4GfxSIS M4GfxSIS Public archive

    System Information Summary Blueprint Library for UE4

    C++ 2

  3. GamemakinLinter GamemakinLinter Public

    Gamemakin Linter updated to Unreal Engine 5

    C++ 2

  4. sfge sfge Public

    SFGE is a behaviour based game engine. Automatically exported from code.google.com/p/sfge

    C++ 1

  5. armadillo armadillo Public

    Forked from https://gitlab.com/conradsnicta/armadillo-code.git

    C++ 1

  6. UEAssets UEAssets Public

    Unreal Engine Megascan Assets

    1