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feat(AutoVillagerCycle): Add module to automatically cycle librarians for book enchantments #263
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308 changes: 308 additions & 0 deletions
308
src/main/kotlin/com/lambda/module/modules/player/AutoVillagerCycle.kt
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| /* | ||
| * Copyright 2026 Lambda | ||
| * | ||
| * This program is free software: you can redistribute it and/or modify | ||
| * it under the terms of the GNU General Public License as published by | ||
| * the Free Software Foundation, either version 3 of the License, or | ||
| * (at your option) any later version. | ||
| * | ||
| * This program is distributed in the hope that it will be useful, | ||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| * GNU General Public License for more details. | ||
| * | ||
| * You should have received a copy of the GNU General Public License | ||
| * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
| */ | ||
|
|
||
| package com.lambda.module.modules.player | ||
|
|
||
| import com.lambda.config.AutomationConfig.Companion.setDefaultAutomationConfig | ||
| import com.lambda.config.applyEdits | ||
| import com.lambda.config.settings.complex.Bind | ||
| import com.lambda.config.settings.complex.KeybindSetting.Companion.onPress | ||
| import com.lambda.context.SafeContext | ||
| import com.lambda.event.events.PacketEvent | ||
| import com.lambda.event.events.TickEvent | ||
| import com.lambda.event.listener.SafeListener.Companion.listen | ||
| import com.lambda.interaction.construction.blueprint.Blueprint.Companion.toStructure | ||
| import com.lambda.interaction.construction.blueprint.StaticBlueprint.Companion.toBlueprint | ||
| import com.lambda.interaction.construction.verify.TargetState | ||
| import com.lambda.interaction.managers.rotating.IRotationRequest.Companion.rotationRequest | ||
| import com.lambda.interaction.managers.rotating.visibilty.lookAtEntity | ||
| import com.lambda.module.Module | ||
| import com.lambda.module.tag.ModuleTag | ||
| import com.lambda.sound.SoundManager.playSound | ||
| import com.lambda.task.RootTask.run | ||
| import com.lambda.task.Task | ||
| import com.lambda.task.tasks.BuildTask.Companion.build | ||
| import com.lambda.threading.runSafeAutomated | ||
| import com.lambda.util.BlockUtils.blockState | ||
| import com.lambda.util.BlockUtils.isEmpty | ||
| import com.lambda.util.Communication.info | ||
| import com.lambda.util.Communication.logError | ||
| import com.lambda.util.NamedEnum | ||
| import com.lambda.util.world.closestEntity | ||
| import net.minecraft.block.Blocks | ||
| import net.minecraft.component.DataComponentTypes | ||
| import net.minecraft.component.type.ItemEnchantmentsComponent | ||
| import net.minecraft.enchantment.Enchantment | ||
| import net.minecraft.entity.passive.VillagerEntity | ||
| import net.minecraft.item.Items | ||
| import net.minecraft.network.packet.s2c.play.SetTradeOffersS2CPacket | ||
| import net.minecraft.registry.RegistryKeys | ||
| import net.minecraft.sound.SoundEvents | ||
| import net.minecraft.util.Hand | ||
| import net.minecraft.util.hit.EntityHitResult | ||
| import net.minecraft.util.math.BlockPos | ||
|
|
||
|
|
||
| object AutoVillagerCycle : Module( | ||
| name = "AutoVillagerCycle", | ||
| description = "Automatically cycles librarian villagers with lecterns until a desired enchanted book is found", | ||
| tag = ModuleTag.PLAYER | ||
| ) { | ||
| private enum class Group(override val displayName: String) : NamedEnum { | ||
| General("General"), | ||
| Enchantments("Enchantments") | ||
| } | ||
|
|
||
| private val allEnchantments = ArrayList<String>() | ||
|
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| private val lecternPos by setting("Lectern Pos", BlockPos.ORIGIN, "Position where the lectern should be placed/broken").group(Group.General) | ||
| private val logFoundBooks by setting("Log Found Books", true, "Log all enchanted books found during cycling").group(Group.General) | ||
| private val interactDelay by setting("Interact Delay", 20, 1..40, 1, "Ticks to wait before interacting with the villager", " ticks").group(Group.General) | ||
| private val breakDelay by setting("Break Delay", 5, 1..20, 1, "Ticks to wait after breaking the lectern", " ticks").group(Group.General) | ||
| private val searchRange by setting("Search Range", 5.0, 1.0..10.0, 0.5, "Range to search for nearby villagers", " blocks").group(Group.General) | ||
| private val startCyclingBind by setting("Start Cycling", Bind.EMPTY, "Press to start/stop cycling").group(Group.General) | ||
| .onPress { | ||
| if (cycleState != CycleState.Idle) { | ||
| info("Stopped villager cycling.") | ||
| switchState(CycleState.Idle) | ||
| } else { | ||
| info("Started villager cycling.") | ||
| buildTask?.cancel() | ||
| buildTask = null | ||
| switchState(CycleState.PlaceLectern) | ||
| } | ||
| } | ||
| private val desiredEnchantments by setting("Desired Enchantments", emptySet(), allEnchantments).group(Group.Enchantments) | ||
|
|
||
| private var cycleState = CycleState.Idle | ||
| private var tickCounter = 0 | ||
|
|
||
| private var buildTask: Task<*>? = null | ||
|
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||
| init { | ||
| setDefaultAutomationConfig() { | ||
| applyEdits { | ||
| hideAllGroupsExcept(rotationConfig, inventoryConfig, breakConfig, interactConfig, buildConfig) | ||
| } | ||
| } | ||
|
|
||
| onEnable { | ||
| allEnchantments.clear() | ||
| allEnchantments.addAll(getEnchantmentList()) | ||
| cycleState = CycleState.Idle | ||
| tickCounter = 0 | ||
| } | ||
|
|
||
| onDisable { | ||
| cycleState = CycleState.Idle | ||
| tickCounter = 0 | ||
| buildTask?.cancel() | ||
| buildTask = null | ||
| } | ||
|
|
||
| listen<TickEvent.Pre> { | ||
| tickCounter++ | ||
|
|
||
| if (allEnchantments.isEmpty()) { | ||
| allEnchantments.addAll(getEnchantmentList()) // Have to load enchantments after we loaded into a world | ||
| } | ||
|
|
||
| when (cycleState) { | ||
| CycleState.Idle -> {} | ||
| CycleState.PlaceLectern -> handlePlaceLectern() | ||
| CycleState.WaitLectern -> {} | ||
| CycleState.OpenVillager -> handleOpenVillager() | ||
| CycleState.BreakLectern -> handleBreakLectern() | ||
| CycleState.WaitBreak -> {} | ||
| } | ||
| } | ||
|
|
||
| listen<PacketEvent.Receive.Pre> { event -> | ||
| if (event.packet !is SetTradeOffersS2CPacket) return@listen | ||
| if (cycleState != CycleState.OpenVillager) return@listen | ||
|
|
||
| val tradeOfferPacket = event.packet | ||
| val trades = tradeOfferPacket.offers | ||
| if (trades.isEmpty()) { | ||
| logError("Villager has no trades!") | ||
| switchState(CycleState.Idle) | ||
| return@listen | ||
| } | ||
|
|
||
| for (offer in trades) { | ||
| if (offer.isDisabled) continue | ||
|
|
||
| val sellItem = offer.sellItem | ||
| if (sellItem.item != Items.ENCHANTED_BOOK) continue | ||
|
|
||
| val storedEnchantments = sellItem.get(DataComponentTypes.STORED_ENCHANTMENTS) ?: continue | ||
|
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||
| if (logFoundBooks) { | ||
| for (entry in storedEnchantments.enchantmentEntries) { | ||
| info("Found book: ${entry.key.value().description().string}") | ||
| } | ||
| } | ||
|
|
||
| findDesiredEnchantment(storedEnchantments)?.let { | ||
| info("Found desired enchantment: ${it.description().string}!") | ||
| playSound(SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP) | ||
| switchState(CycleState.Idle) | ||
| return@listen | ||
| } | ||
| } | ||
|
|
||
| // No desired enchantment found, break lectern and try again | ||
| tickCounter = 0 | ||
| switchState(CycleState.BreakLectern) | ||
| } | ||
| } | ||
|
|
||
| private fun SafeContext.getEnchantmentList(): MutableList<String> { | ||
| val enchantments = ArrayList<String>() | ||
| for (foo in world.registryManager.getOrThrow(RegistryKeys.ENCHANTMENT)) { | ||
| enchantments.add(foo.description.string) | ||
| } | ||
| return enchantments | ||
| } | ||
|
|
||
| private fun SafeContext.handlePlaceLectern() { | ||
| player.closeHandledScreen() | ||
|
|
||
| if (lecternPos == BlockPos.ORIGIN) { | ||
| logError("Lectern position is not set!") | ||
| switchState(CycleState.Idle) | ||
| return | ||
| } | ||
|
|
||
| val state = blockState(lecternPos) | ||
|
|
||
| if (!state.isEmpty) { | ||
| if (state.isOf(Blocks.LECTERN)) { | ||
| switchState(CycleState.OpenVillager) | ||
| return | ||
| } | ||
| logError("Block at lectern position is not air or a lectern!") | ||
| switchState(CycleState.Idle) | ||
| return | ||
| } | ||
|
|
||
| runSafeAutomated { | ||
| buildTask = lecternPos.toStructure(TargetState.Block(Blocks.LECTERN)) | ||
| .toBlueprint() | ||
| .build(finishOnDone = true) | ||
| .finally { | ||
| switchState(CycleState.OpenVillager) | ||
| } | ||
| .run() | ||
| } | ||
| switchState(CycleState.WaitLectern) | ||
| } | ||
|
|
||
| private fun SafeContext.handleOpenVillager() { | ||
| if (tickCounter < interactDelay) return | ||
|
|
||
| if (buildTask?.state == Task.State.Running) { | ||
| return | ||
| } | ||
|
|
||
| // Verify lectern is still present | ||
| val state = blockState(lecternPos) | ||
| if (state.isEmpty) { | ||
| tickCounter = 0 | ||
| switchState(CycleState.PlaceLectern) | ||
| return | ||
| } | ||
| if (!state.isOf(Blocks.LECTERN)) { | ||
| logError("Block at lectern position is not a lectern!") | ||
| switchState(CycleState.Idle) | ||
| return | ||
| } | ||
|
|
||
| val villager = closestEntity<VillagerEntity>(searchRange) | ||
| if (villager == null) { | ||
| logError("No villager found nearby!") | ||
| switchState(CycleState.Idle) | ||
| return | ||
| } | ||
|
|
||
| runSafeAutomated { | ||
| lookAtEntity(villager)?.let { | ||
| val done = rotationRequest { | ||
| rotation(it.rotation) | ||
| }.submit().done | ||
| if (done) { | ||
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|
||
| interaction.interactEntityAtLocation(player, villager, it.hit as EntityHitResult?, Hand.MAIN_HAND) | ||
| interaction.interactEntity(player, villager, Hand.MAIN_HAND) | ||
| player.swingHand(Hand.MAIN_HAND) | ||
| tickCounter = 0 | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
||
| private fun SafeContext.handleBreakLectern() { | ||
| if (player.currentScreenHandler != player.playerScreenHandler) { | ||
| player.closeHandledScreen() | ||
| } | ||
|
|
||
| if (tickCounter < breakDelay) return | ||
|
|
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| val state = blockState(lecternPos) | ||
|
|
||
| if (!state.isEmpty) { | ||
| buildTask = runSafeAutomated { | ||
| lecternPos.toStructure(TargetState.Empty) | ||
| .build(finishOnDone = true) | ||
| .finally { | ||
| switchState(CycleState.PlaceLectern) | ||
| } | ||
| .run() | ||
| } | ||
| switchState(CycleState.WaitBreak) | ||
| return | ||
| } | ||
| switchState(CycleState.PlaceLectern) | ||
| } | ||
|
|
||
| private fun findDesiredEnchantment(enchantments: ItemEnchantmentsComponent): Enchantment? { | ||
| if (desiredEnchantments.isEmpty()) return null | ||
|
|
||
| for (entry in enchantments.enchantmentEntries) { | ||
| val enchantmentName = entry.key.value().description().string | ||
| if (desiredEnchantments.any { it.equals(enchantmentName, ignoreCase = true) }) { | ||
| return entry.key.value() | ||
| } | ||
| } | ||
| return null | ||
| } | ||
|
|
||
| private fun switchState(newState: CycleState) { | ||
| if (cycleState != newState) { | ||
| tickCounter = 0 | ||
| } | ||
| cycleState = newState | ||
| } | ||
|
|
||
| private enum class CycleState { | ||
| Idle, | ||
| PlaceLectern, | ||
| OpenVillager, | ||
| WaitLectern, | ||
| BreakLectern, | ||
| WaitBreak | ||
| } | ||
| } | ||
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