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Complete UI redesign with a glassmorphism visual language: frosted glass panels, backdrop-filter blur, layered box shadows, dark base palette, and accent glow effects throughout
System console component — displays real-time initialization logs in the left panel with a macOS-style title bar, blinking caret, and scrolling log lines
Fruit emoji loading indicator in the console that mirrors FiveM's native loading behavior, driven by startInitFunctionOrder, startDataFileEntries, and performMapLoadFunction events
Social links section in the left panel with configurable platform links (discord, website, store, youtube) and hover glow effects per platform
Rich tab content types — tabs can now contain three content formats beyond plain strings:
Staff member rows with avatar image (or initial placeholder), name, and colored role badge
Key-value rows for resource/server info lists with a dotted leader line between label and value
Title + description rows for structured announcements or FAQ entries
Auto-populating Resources tab — the resources tab (identified by id: 'resources') is populated at runtime by parsing FiveM loading log lines; no manual configuration required
UI visibility toggle via the Space key — hides the entire interface with a blur/fade transition so the background video is fully visible; pressing Space again restores the UI
Hint label in the bottom-right corner indicating the current toggle state
terminal Svelte store managing log history, emoji string, mini-progress value, and visibility state
JetBrains Mono loaded via CSS for the console and monospace elements
Simulated console log loop in dev mode (when simulateProgress is enabled) to allow preview without a live FiveM server
Per-tab accent color and RGB variant support (color, colorRGB) for independent tab highlight colors
Social section configuration block (Social.enabled, Social.links)
config.js default tabs updated to include Updates, Rules, Staff, Resources, and Controls templates
Changed
Left panel layout restructured to a vertically stacking glass card with branded header, status block, progress bar, now-playing strip, social links, console, and tips footer
Right panel now contains info cards and the tabs panel side-by-side in a flex column
Progress bar glow and color now driven by the per-tab accent color variable
Background overlay uses a multi-stop radial + linear gradient for a more dimensional look
Decorative top and bottom accent lines added to the top-level layout
config.js shipped with fully populated default tabs rather than an empty array
Console emoji container capped at two visible lines with overflow hidden to prevent emojis from displacing log content
Fixed
Malformed @keyframes block inside SocialLinks.svelte that caused a Vite build failure
Emoji accumulation overflow where an unbounded emoji string would push the log list out of view